NLS Engine  v0.1
The Next Logical Step in game engine design.
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win32.cpp File Reference

Implements all win32 specific code. More...

#include "win32.h"
#include <shlobj.h>
#include "d3dx9.h"
#include "../sharedbase/MessageRouter.h"
#include "../sharedbase/PropertyMap.h"
#include "../sharedbase/Envelope.h"
#include "../sharedbase/EventLogger.h"
Include dependency graph for win32.cpp:

Go to the source code of this file.

Functions

D3DXVECTOR2 GetMousePos (HWND hwnd, LPARAM lParam)

Detailed Description

Implements all win32 specific code.

Author:
Adam Martin
Date:
2011-10-28

Definition in file win32.cpp.