NLS Engine  v0.1
The Next Logical Step in game engine design.
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Static Public Member Functions
ScriptModule::SharedPointerWrapper< Type > Struct Template Reference

List of all members.

Static Public Member Functions

static void construct (void *memory)
static void destruct (void *memory)

Detailed Description

template<typename Type>
struct ScriptModule::SharedPointerWrapper< Type >

Definition at line 114 of file ScriptModule.h.


The documentation for this struct was generated from the following file: