NLS Engine  v0.1
The Next Logical Step in game engine design.
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Public Attributes
GraphicsCore::TileSet Struct Reference

List of all members.

Public Attributes

std::string name
unsigned int across
unsigned int down
unsigned int firstid
unsigned int lastid

Detailed Description

Definition at line 44 of file TiledMap.h.

The documentation for this struct was generated from the following file: