NLS Engine  v0.1
The Next Logical Step in game engine design.
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Public Member Functions | Public Attributes
GraphicsCore::MeshData Struct Reference

List of all members.

Public Member Functions

 MeshData (const LPD3DXMESH &mesh, const unsigned long &materialCount, const LPD3DXBUFFER &materialBuffer)

Public Attributes

unsigned long materialCount
LPD3DXBUFFER materialBuffer

Detailed Description

Definition at line 25 of file ModelRenderable.h.

The documentation for this struct was generated from the following file: