NLS Engine  v0.1
The Next Logical Step in game engine design.
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component Directory Reference
Directory dependency graph for src/PhysicsSimple/component/:
src/PhysicsSimple/component/

Directories

directory  collider

Files

file  ASTARMap.cpp [code]
 

A dynamic helical tube mesh.


file  ASTARMap.h [code]
 

Basic A* Pathfinding component.


file  ComponentLinearVelocity.cpp [code]
 

Provides basic linear velocity interpolation.


file  ComponentLinearVelocity.h [code]
 

Provides basic linear velocity interpolation.


file  GridMover.cpp [code]
 

A dynamic helical tube mesh.


file  GridMover.h [code]
 

Waypoint-based mover in a regular grid. Different actions can be assigned at each grid location.


file  InterfaceCollider.h [code]
 

Provides a common interface for all colliders.