NLS Engine  v0.1
The Next Logical Step in game engine design.
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PhysicsSimple Directory Reference
Directory dependency graph for src/PhysicsSimple/:
src/PhysicsSimple/

Directories

directory  component

Files

file  Components.h [code]
 

Provides a list of component name strings for creating components.


file  DLLMain.cpp [code]
 

Basic entry point for the DLL system.


file  GlobalProperties.h [code]
 

Provides a list of the global property key strings created by Graphics Core and their default values.


file  InterfaceUpdateable.h [code]
 

Provides a common interface for all objects that require updates.


file  Messages.h [code]
 

Provides a list of the message IDs used and constant handles to reference them by.


file  PhysicsModule.cpp [code]
 

Provides the class declaration for the physics engine.


file  PhysicsModule.h [code]
 

Provides the class declaration for the physics engine.


file  PhysicsModuleCollisions.cpp [code]
 

Provides the class declaration for the physics engine.


file  PhysicsModuleComponents.cpp [code]
 

Provides the class declaration for the physics engine.


file  PhysicsModuleMessages.cpp [code]
 

Provides the class declaration for the physics engine.


file  Types.h [code]
 

Provides a common place to list all "basic" types.