NLS Engine  v0.1
The Next Logical Step in game engine design.
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texture Directory Reference
Directory dependency graph for src/GraphicsDLL/texture/:
src/GraphicsDLL/texture/

Files

file  BasicTexture.cpp [code]
 

Provides a simple single-layer basic diffuse texture implementation.


file  BasicTexture.h [code]
 

Provides a simple single-layer basic diffuse texture implementation.


file  TextureAdjustable.cpp [code]
 

Provides the ability to adjust the transformation of a texture on receipt of a message.


file  TextureAdjustable.h [code]
 

Provides the ability to adjust the transformation of a texture on receipt of a message.


file  TextureInterface.h [code]
 

Provides a common interface for all texture types.


file  TextureScroller.cpp [code]
 

Provides a simple UV scroller texture implementation.


file  TextureScroller.h [code]
 

Provides a simple UV scroller texture implementation.


file  TexturesSystemInterface.cpp [code]
 

Provides a common interface for all objects that need to implment textures.


file  TexturesSystemInterface.h [code]
 

Provides a common interface for all objects that need to implment textures.