NLS Engine  v0.1
The Next Logical Step in game engine design.
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Class Index
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  A  
  E  
LightDirectionalRenderable (GraphicsCore)   Point   SwapMarker (Physics)   
LightPointRenderable (GraphicsCore)   PointLine (GraphicsCore)   SwapMarker (GraphicsCore)   
AABB (Physics)   Entity   
  M  
PointList   
  T  
ASTARMap (Physics)   EntityList   PropertyMap   
  B  
Envelope   MAP   
  Q  
TextureAdjustable (GraphicsCore)   
EventLogger   MaterialInterface (GraphicsCore)   TextureAdjustableData (GraphicsCore)   
BasicMaterial (GraphicsCore)   
  G  
MaterialsSystemInterface (GraphicsCore)   Quad (GraphicsCore)   TextureInterface (GraphicsCore)   
BasicTexture (GraphicsCore)   MeshData (GraphicsCore)   QuadVertex (GraphicsCore)   TextureScroller (GraphicsCore)   
BoundingSphere (Physics)   Grid   MessageRouter   
  R  
TexturesSystemInterface (GraphicsCore)   
  C  
GridMover (Physics)   ModelComponent (GraphicsCore)   Tile (GraphicsCore)   
GRIDVERTEX   ModuleInterface   RenderableComponent (GraphicsCore)   TiledMap (GraphicsCore)   
CameraComponent (GraphicsCore)   
  H  
ModuleManager   RenderableHelicalTube (GraphicsCore)   TileSet (GraphicsCore)   
ColliderSphere (Physics)   MutableStringSPTRCompare   RenderModule (GraphicsCore)   
  U  
ColliderSphereData (Physics)   HandlerData (Physics)   
  N  
RequireFlags   
ComponentInterface   HeightmapRenderable (GraphicsCore)   
  S  
UVA (GraphicsCore)   
ComponentLinearVelocity (Physics)   HelixVertex (GraphicsCore)   navPoint (Physics)   
  W  
ComponentLinearVelocityData (Physics)   
  I  
  O  
ScriptManager   
CreateEntityFactory   ScriptModule   win32   
CubeRenderable (GraphicsCore)   InterfaceCollider (Physics)   OSInterface   ScriptObjectInterface   
  D  
InterfaceUpdateable (GraphicsCore)   
  P  
ScriptModule::SharedPointerWrapper   
InterfaceUpdateable (Physics)   SoundModule (Sound)   
D3DFont (GraphicsCore)   
  L  
PhysicsModule (Physics)   Sprite (GraphicsCore)   
LightAmbientRenderable (GraphicsCore)   
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