NLS Engine  v0.1
The Next Logical Step in game engine design.
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Public Member Functions
PointList Class Reference

List of all members.

Public Member Functions

void AddPoint (Point)
void RemovePoint (Point)
bool PointExists (Point)
void Clear ()
Point FirstPoint ()
Point NextPoint ()
Point PeekNextPoint ()
Point CurrentPoint ()
Point IndexPoint (unsigned int i)
Point GotoPoint (Point p)
Point PrevPoint ()
Point PeekPrevPoint ()
Point LastPoint ()
std::vector< Point >::iterator BeginPoint ()
std::vector< Point >::iterator NthPoint (unsigned int n)
std::vector< Point >::iterator EndPoint ()
unsigned int Size ()
void AddRef ()
void Release ()
void Loop (bool loop)

Detailed Description

Definition at line 20 of file PointList.h.


The documentation for this class was generated from the following files: