NLS Engine  v0.1
The Next Logical Step in game engine design.
 All Classes Namespaces Files Functions Variables Enumerations Enumerator Defines
Public Member Functions | Protected Member Functions
Physics::InterfaceUpdateable Class Reference
Inheritance diagram for Physics::InterfaceUpdateable:
Inheritance graph
Collaboration diagram for Physics::InterfaceUpdateable:
Collaboration graph

List of all members.

Public Member Functions

virtual void Update (double=0.0)=0

Protected Member Functions

 InterfaceUpdateable (EntitySPTR owner, ModuleInterface *module)

Detailed Description

Definition at line 24 of file InterfaceUpdateable.h.

The documentation for this class was generated from the following file: