NLS Engine  v0.1
The Next Logical Step in game engine design.
 All Classes Namespaces Files Functions Variables Enumerations Enumerator Defines
Public Member Functions
Physics::GridMover Class Reference
Inheritance diagram for Physics::GridMover:
Inheritance graph
Collaboration diagram for Physics::GridMover:
Collaboration graph

List of all members.

Public Member Functions

 GridMover (EntitySPTR owner, ModuleInterface *module, MessageRouter *msgrtr)
bool SetMovementScale (unsigned int size)
void AddPointActionHandler (unsigned int timing, unsigned int actionhandler)
void RemovePointActionHandler (unsigned int timing)
bool LoadObjectData (EnvelopeSPTR data)
bool SetPath (PointList *points)
void Update (double dt)
void ActionComplete (EnvelopeSPTR env)
bool SetPauseDelay (float d)

Detailed Description

Definition at line 48 of file GridMover.h.

The documentation for this class was generated from the following files: