NLS Engine  v0.1
The Next Logical Step in game engine design.
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Public Member Functions
GraphicsCore::TiledMap Class Reference
Inheritance diagram for GraphicsCore::TiledMap:
Inheritance graph
Collaboration diagram for GraphicsCore::TiledMap:
Collaboration graph

List of all members.

Public Member Functions

 TiledMap (EntitySPTR, ModuleInterface *, LPDIRECT3DDEVICE9)
void AddTile (float x, float y, std::string texName, int srcX, int srcY)
bool LoadMapData (EnvelopeSPTR data)

Detailed Description

Definition at line 52 of file TiledMap.h.

The documentation for this class was generated from the following files: