NLS Engine  v0.1
The Next Logical Step in game engine design.
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GraphicsCore::TexturesSystemInterface Class Reference
Inheritance diagram for GraphicsCore::TexturesSystemInterface:
Inheritance graph

List of all members.

Public Member Functions

virtual bool InsertTexture (unsigned int, EnvelopeSPTR)=0
virtual bool RemoveTexture (unsigned int)=0

Static Public Member Functions

static void DestroyTexture (TextureInterface *)

Static Protected Member Functions

static TextureInterfaceCreateTexture (EnvelopeSPTR, RenderModule *)


class TextureAdjustable

Detailed Description

Definition at line 31 of file TexturesSystemInterface.h.

The documentation for this class was generated from the following files: