NLS Engine  v0.1
The Next Logical Step in game engine design.
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Public Member Functions
GraphicsCore::TextureInterface Class Reference
Inheritance diagram for GraphicsCore::TextureInterface:
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Public Member Functions

virtual void Apply (LPDIRECT3DDEVICE9)=0

Detailed Description

Definition at line 25 of file TextureInterface.h.


The documentation for this class was generated from the following file: