NLS Engine  v0.1
The Next Logical Step in game engine design.
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Public Member Functions
GraphicsCore::Sprite Class Reference
Inheritance diagram for GraphicsCore::Sprite:
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List of all members.

Public Member Functions

 Sprite (EntitySPTR, ModuleInterface *, LPDIRECT3DDEVICE9)
void SetSpriteParams (float offX, float offY, std::string texName, unsigned int srcX, unsigned int srcY, unsigned int width, unsigned int height)

Detailed Description

Definition at line 32 of file Sprite.h.


The documentation for this class was generated from the following files: