NLS Engine  v0.1
The Next Logical Step in game engine design.
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Public Member Functions
GraphicsCore::ModelComponent Class Reference
Inheritance diagram for GraphicsCore::ModelComponent:
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List of all members.

Public Member Functions

 ModelComponent (EntitySPTR, ModuleInterface *)
bool LoadMeshFromFile (const std::string &)

Detailed Description

Definition at line 48 of file ModelRenderable.h.


The documentation for this class was generated from the following files: