NLS Engine  v0.1
The Next Logical Step in game engine design.
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Public Member Functions | Public Attributes
EntityList Class Reference

List of all members.

Public Member Functions

bool AddEntity (EntitySPTR const entity)
bool AddEntity (const std::string name, EntitySPTR const entity)
EntitySPTR FindEntity (const std::string name) const
std::string FindName (EntitySPTR const entity) const
bool RemoveEntity (const std::string name)

Public Attributes

bool debug_output

Detailed Description

Definition at line 38 of file EntityList.h.


The documentation for this class was generated from the following file: