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The Next Logical Step in game engine design.
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TextureScroller.cpp File Reference

Provides a simple UV scroller texture implementation. More...

#include "TextureScroller.h"
#include <string>
#include <d3dx9.h>
#include "../RenderModule.h"
#include "TexturesSystemInterface.h"
Include dependency graph for TextureScroller.cpp:

Go to the source code of this file.

Namespaces

namespace  GraphicsCore
 Namespace to contain every item that is related to the rendering engine. The name itself is a legacy, as is a lot of the code contain by it, from the Saturn V engine that built as part of Adam and Ricky's Engine class.

Detailed Description

Provides a simple UV scroller texture implementation.

Author:
Ricky Curtice
Date:
2012-01-02 *TODO: A full description of the purpose of the file.

Definition in file TextureScroller.cpp.