NLS Engine  v0.1
The Next Logical Step in game engine design.
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Sprite.h File Reference

Simple sprite class for drawing basic sprites. More...

#include <d3d9.h>
#include <d3dx9.h>
#include <string>
#include "../RenderableComponent.h"
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Classes

class  GraphicsCore::Sprite

Namespaces

namespace  GraphicsCore
 Namespace to contain every item that is related to the rendering engine. The name itself is a legacy, as is a lot of the code contain by it, from the Saturn V engine that built as part of Adam and Ricky's Engine class.

Detailed Description

Simple sprite class for drawing basic sprites.

Author:
Adam Martin
Date:
20120120

Definition in file Sprite.h.