NLS Engine  v0.1
The Next Logical Step in game engine design.
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SoundModule.cpp File Reference

Provides the class declaration for the sound engine. More...

#include "SoundModule.h"
#include <cassert>
#include <set>
#include <string>
#include <d3d9.h>
#include <boost/foreach.hpp>
#include "../sharedbase/MessageRouter.h"
#include "../sharedbase/PropertyMap.h"
#include "../sharedbase/Envelope.h"
#include "Messages.h"
Include dependency graph for SoundModule.cpp:

Go to the source code of this file.

Namespaces

namespace  Sound
 Namespace to contain every item that is related to the sound engine.

Functions

void WINAPI Sound::XACTNotificationCallback (const XACT_NOTIFICATION *)
template<class T >
std::string Sound::to_string (const T &t)
template<class T >
std::string Sound::to_hex (const T &t)

Detailed Description

Provides the class declaration for the sound engine.

Author:
Ricky Curtice
Date:
20120211

Definition in file SoundModule.cpp.