NLS Engine  v0.1
The Next Logical Step in game engine design.
 All Classes Namespaces Files Functions Variables Enumerations Enumerator Defines
Namespaces | Typedefs | Functions
Types.h File Reference

Provides a common place to list all "basic" types. More...

#include <d3dx9.h>
Include dependency graph for Types.h:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Namespaces

namespace  Physics
 Namespace to contain every item that is related to the physics engine.

Typedefs

typedef D3DXVECTOR3 Physics::Vector3D

Functions

const Vector3D Physics::ZERO_VECTOR_3D (0.0f, 0.0f, 0.0f)

Detailed Description

Provides a common place to list all "basic" types.

Author:
Ricky Curtice
Date:
20120129 *TODO: A full description of the purpose of the file.

Definition in file Types.h.