NLS Engine  v0.1
The Next Logical Step in game engine design.
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InterfaceUpdateable.h File Reference

Provides a common interface for all objects that require updates. More...

#include "../sharedbase/ComponentInterface.h"
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Classes

class  Physics::InterfaceUpdateable

Namespaces

namespace  Physics
 Namespace to contain every item that is related to the physics engine.

Detailed Description

Provides a common interface for all objects that require updates.

Author:
Ricky Curtice
Date:
2011-12-27 *TODO: A full description of the purpose of the file.

Definition in file InterfaceUpdateable.h.