NLS Engine  v0.1
The Next Logical Step in game engine design.
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PhysicsModule.h File Reference

Provides the class declaration for the physics engine. More...

#include <set>
#include <string>
#include <threading.h>
#include "../sharedbase/ModuleInterface.h"
#include "../sharedbase/Envelope_fwd.h"
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Classes

class  Physics::PhysicsModule

Namespaces

namespace  Physics
 Namespace to contain every item that is related to the physics engine.

Typedefs

typedef std::set
< ComponentInterface * > 
Physics::ComponentListType
typedef std::set
< InterfaceCollider * > 
Physics::CollidableListType
typedef std::set
< InterfaceUpdateable * > 
Physics::UpdateableListType

Functions

 __declspec (dllexport) ModuleInterface *ModuleFactory(PropertyMap *

Detailed Description

Provides the class declaration for the physics engine.

Author:
Ricky Curtice
Date:
20120127

Definition in file PhysicsModule.h.