NLS Engine  v0.1
The Next Logical Step in game engine design.
 All Classes Namespaces Files Functions Variables Enumerations Enumerator Defines
Namespaces
LightPointRenderable.cpp File Reference

Basic light render class and headers. More...

#include <d3dx9.h>
#include <windows.h>
#include "../../../sharedbase/Entity.h"
#include "LightPointRenderable.h"
Include dependency graph for LightPointRenderable.cpp:

Go to the source code of this file.

Namespaces

namespace  GraphicsCore
 Namespace to contain every item that is related to the rendering engine. The name itself is a legacy, as is a lot of the code contain by it, from the Saturn V engine that built as part of Adam and Ricky's Engine class.

Detailed Description

Basic light render class and headers.

Author:
Christopher Schaber
Date:
20110715

Definition in file LightPointRenderable.cpp.