NLS Engine  v0.1
The Next Logical Step in game engine design.
 All Classes Namespaces Files Functions Variables Enumerations Enumerator Defines
Namespaces | Variables
Messages.h File Reference

Provides a list of the message IDs used and constant handles to reference them by. More...

This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Namespaces

namespace  GraphicsCore
 Namespace to contain every item that is related to the rendering engine. The name itself is a legacy, as is a lot of the code contain by it, from the Saturn V engine that built as part of Adam and Ricky's Engine class.

Variables

const unsigned int GraphicsCore::ACK_LOAD_GRAPHICS = 1001
 Message sent from the graphics module to indicate that the module has loaded.
const unsigned int GraphicsCore::MSG_START_GRAPHICS = 1002
 Message sent to the graphics module to start it up.
const unsigned int GraphicsCore::ACK_START_GRAPHICS = 1003
 Message sent from the graphics module with a status indicator.
const unsigned int GraphicsCore::MSG_STOP_GRAPHICS = 1098
 Message sent to the graphics module to shut it down.
const unsigned int GraphicsCore::ACK_STOP_GRAPHICS = 1099
 Message sent from the graphics module with a status indicator.
const unsigned int GraphicsCore::MSG_SET_RENDER_RATE = 1100
const unsigned int GraphicsCore::ACK_SET_RENDER_RATE = 1101
const unsigned int GraphicsCore::MSG_SET_RENDER_DELAY = 1102
const unsigned int GraphicsCore::ACK_SET_RENDER_DELAY = 1103
const unsigned int GraphicsCore::MSG_GET_RENDER_RATE = 1110
const unsigned int GraphicsCore::ACK_GET_RENDER_RATE = 1111
const unsigned int GraphicsCore::MSG_GET_RENDER_DELAY = 1112
const unsigned int GraphicsCore::ACK_GET_RENDER_DELAY = 1113
const unsigned int GraphicsCore::MSG_SET_FILL_MODE = 1500
const unsigned int GraphicsCore::ACK_SET_FILL_MODE = 1501
const unsigned int GraphicsCore::MSG_SET_CURRENT_CAMERA = 1600
const unsigned int GraphicsCore::ACK_SET_CURRENT_CAMERA = 1601
const unsigned int GraphicsCore::MSG_SYS_WINDOW_CHANGED = 9999

Detailed Description

Provides a list of the message IDs used and constant handles to reference them by.

Author:
Ricky Curtice
Date:
20110805

Definition in file Messages.h.