NLS Engine  v0.1
The Next Logical Step in game engine design.
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GlobalProperties.h File Reference

Provides a list of the global property key strings created by Graphics Core and their default values. More...

#include <string>
#include "Types.h"
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Namespaces

namespace  Physics
 Namespace to contain every item that is related to the physics engine.

Functions

const std::string Physics::GP_PHYSICS_PAUSE ("PhysicsPause")

Variables

const bool Physics::GP_PHYSICS_PAUSE_DEF = false

Detailed Description

Provides a list of the global property key strings created by Graphics Core and their default values.

Author:
Ricky Curtice
Date:
20110724

Definition in file GlobalProperties.h.