NLS Engine  v0.1
The Next Logical Step in game engine design.
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Envelope_fwd.h
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00001 
00008 #pragma once
00009 
00010 #include <memory>
00011 
00012 // Forward Declarations
00013 class Envelope;
00014 
00015 // Typedefs
00016 typedef std::shared_ptr<Envelope> EnvelopeSPTR;