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EntityList.h File Reference

Manager for all entities in existence. More...

#include <map>
#include <string>
#include <boost/foreach.hpp>
#include <threading.h>
#include "EventLogger.h"
#include "Entity.h"
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Classes

struct  MutableStringSPTRCompare
class  EntityList

Typedefs

typedef std::map
< MutableStringSPTR,
EntitySPTR,
MutableStringSPTRCompare
NamedEntityMap
typedef NamedEntityMap::value_type NamedEntity

Detailed Description

Manager for all entities in existence.

Author:
Adam Martin
Date:
2011-07-21 Manages the lifetime, and finding of entities that currently exist.

Definition in file EntityList.h.