NLS Engine  v0.1
The Next Logical Step in game engine design.
 All Classes Namespaces Files Functions Variables Enumerations Enumerator Defines
Entity_fwd.h
Go to the documentation of this file.
00001 
00009 #pragma once
00010 
00011 // Standard Includes
00012 #include <memory>
00013 
00014 // Library Includes
00015 
00016 // Local Includes
00017 
00018 // Forward Declarations
00019 class Entity;
00020 
00021 // Typedefs
00022 typedef std::shared_ptr<Entity> EntitySPTR;
00023 
00025 namespace WHO_DELETES {
00026   enum TYPE {
00027     CALLEE, 
00028     CALLER 
00029   };
00030 }