NLS Engine  v0.1
The Next Logical Step in game engine design.
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Entity_fwd.h File Reference

A simple header for easy forward declaration of EntitySPTRs. More...

#include <memory>
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Namespaces

namespace  WHO_DELETES
 Namespaced enumerated type to specify who is assigned the task of deleting an object.

Typedefs

typedef std::shared_ptr< EntityEntitySPTR

Enumerations

enum  WHO_DELETES::TYPE { WHO_DELETES::CALLEE, WHO_DELETES::CALLER }

Detailed Description

A simple header for easy forward declaration of EntitySPTRs.

Author:
Ricky Curtice
Date:
2012-02-25 This header

Definition in file Entity_fwd.h.