NLS Engine  v0.1
The Next Logical Step in game engine design.
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EngineConfig.cpp File Reference

Provides language-specific strings for usage in the engine. More...

#include <string>
#include "EngineConfig.h"
Include dependency graph for EngineConfig.cpp:

Go to the source code of this file.

Functions

const std::string NLS_I18N::TITLE_INFO ("Information")
const std::string NLS_I18N::TITLE_WARNING ("Warning")
const std::string NLS_I18N::TITLE_CRITICAL ("Error")
const std::string NLS_I18N::FILESYSTEM_ERROR_TITLE ("File System Error!")
const std::string NLS_I18N::FILESYSTEM_PER_USER_FOLDER_ACCESS_ERROR ("Attempt to access per-user config folder failed:\n")
const std::string NLS_I18N::FILESYSTEM_PER_USER_FOLDER_WRITE_ERROR ("Attempt to write to per-user config folder failed.")
const std::string NLS_I18N::FILESYSTEM_PER_USER_FOLDER_CREATE_ERROR ("Attempt to create per-user config folder failed:\n")
const std::string NLS_I18N::CONFIG_LOAD_ERROR ("Unable to load configuration file from disk.\nUnable to continue, please add the configuration file!")
const std::string NLS_I18N::CONFIG_KEY_MISSING_ERROR ("Configuration file incomplete!\nUnable to continue, please correct the configuration file!\nMissing key: ")
const std::string NLS_I18N::CONFIG_PARSE_KEY_ERROR ("Unable to load configuration file: key of invalid type!")
const std::string NLS_I18N::CONFIG_PARSE_VALUE_ERROR ("Unable to load configuration file: unrecognized value for key: ")
const std::string NLS_I18N::CONFIG_PARSE_VALUE_MISSING_ERROR ("Unable to load configuration file: missing value for key: ")
const std::string NLS_I18N::CONFIG_LEX_KEY_ERROR ("Unable to load configuration file: unrecognized key: ")
const std::string NLS_I18N::CONFIG_LEX_DUP_KEY_ERROR ("Unable to load configuration file: key not valid to be duplicated: ")
const std::string NLS_I18N::CONFIG_LEX_VALUE_ERROR ("Unable to load configuration file: unrecognized value type for key: ")

Detailed Description

Provides language-specific strings for usage in the engine.

Author:
Ricky Curtice

Definition in file EngineConfig.cpp.