NLS Engine  v0.1
The Next Logical Step in game engine design.
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ColliderSphere.h File Reference

Provides a simple, spherical collider. More...

#include <threading.h>
#include "../InterfaceCollider.h"
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Classes

struct  Physics::ColliderSphereData
class  Physics::ColliderSphere

Namespaces

namespace  Physics
 Namespace to contain every item that is related to the physics engine.

Typedefs

typedef std::shared_ptr
< ColliderSphereData > 
Physics::ColliderSphereDataPointer

Detailed Description

Provides a simple, spherical collider.

Author:
Ricky Curtice
Date:
20120129

Definition in file ColliderSphere.h.